AI Insights · Timothy · July 2022
Top 5 NFT Games in France Q2 2022: Unified Platform Performance
Explore the performance of the top 5 NFT games in France during Q2 2022, including trends in weekly downloads, revenue, and active users.
In the second quarter of 2022, the NFT gaming market in France saw varied performance across the top 5 applications. Here, we break down the weekly trends in downloads, revenue, and active users for each game, based on data from Sensor Tower.
IMVU: 3D Avatar Creator & Chat experienced fluctuations in weekly revenue, peaking at around $13K in early April before gradually declining to approximately $8.6K by the end of June. Weekly downloads ranged from 3.5K to 5.4K, with a noticeable spike in mid-April. Active users remained relatively stable, averaging around 66K to 72K, with a slight dip towards the end of the quarter.
Highrise: Avatar, Chat & Games saw its weekly revenue peak at about $9K in early April, but it generally trended downwards, closing the quarter at $7K. Download numbers varied significantly, with the highest at 5.7K in mid-April and the lowest at around 2.1K in late May. Active users remained fairly steady, fluctuating between approximately 21K and 28K throughout the quarter.
Summoners War: Lost Centuria had modest weekly revenue, peaking at around $4.9K at the end of March and seeing a low of $1.5K in mid-June. Weekly downloads were generally low, with a notable exception in the last week of June, reaching 2.8K. Active users hovered between 7.5K and 11.5K, with a noticeable increase towards the end of June.
MIR4 had its highest weekly revenue at about $3.3K at the end of March, which decreased to around $1.7K by the end of June. Download numbers were consistently low, peaking at 183 in late March and dropping to as few as 8 in mid-June. Active users saw a steady decline from approximately 1.5K to just over 1K by the end of the quarter.
A3: STILL ALIVE showed a peak in weekly revenue of about $2.9K in late April, but this figure dropped significantly to just $464 by the end of June. Weekly downloads were minimal, with the highest being 110 in late April and the lowest at 0 in early June. Active users also saw a gradual decline, starting at 512 and ending the quarter at 343.
For more detailed insights and data, visit Sensor Tower.